Learn C++ by Example: Covers versions 11 to 23 (Bookcamp Ser.)
Informatique et Internet
Audio avec voix de synthèse, Braille automatisé
Résumé
Learn the latest features of modern C++ by coding eight engaging projects.Don&’t let the multitude of C++ updates intimidate you! Learn C++ by Example takes you through the major language changes since C++ 11, with each new feature demonstrated with… a fun project or minigame. It&’s perfect for beginners who know C++ basics, coders coming back to the language, or current C++ developers missing out on everything the language has to offer. Inside Learn C++ by Example you&’ll find important skills such as: Utilizing the new C++ features from C++ 11 to 23 Effectively testing your C++ code What happens &“under the hood&” of C++ code Picking efficient algorithms and data structures std::format, STL algorithms, ranges, and coroutines Learn C++ by Example rapidly gets up to speed with C++&’s updates and changes, and ensures you&’ll stay ahead as the language continues to change and grow. You&’ll learn about vectors and ranges by generating Pascal&’s triangle, create a racing game with new special member functions, build a slot machine with parameter packs, and more. Foreword by Matt Godbolt. About the technology C++ delivers the flexibility and performance you need for everything from low-level systems programming to secure financial applications and AAA game development. First introduced in 1985, the language is still evolving, with exciting changes in every new version. Whether you&’re just getting started or you&’re a veteran coder adding to your toolbox, the eight hands-on projects in this book will get you up to speed on modern C++ features and practices. About the book Learn C++ by Example is a fun and practical way to start writing modern C++ code. It guides you through entertaining challenges, emphasizing features and techniques made possible by C++ 17, 20, and 23. You&’ll learn about objects and arrays by creating a deck of playing cards, master the C++ random library for a number guess game, use the chrono library to create a countdown timer, and much more. Along the way you&’ll also pick up valuable tips for testing, project organization, and other productivity skills. What's inside New C++ features from C++ 11 to 23 Effectively test your C++ code What happens &“under the hood&” Efficient algorithms and data structures About the reader Requires beginner to intermediate C++ skills. About the author Frances Buontempo is an experienced C++ developer and the editor of ACCU&’s Overload magazine. The technical editor on this book was Timothy Jaap van Deurzen. Table of Contents 1 Hello again, C++! 2 Containers, iterators, and ranges 3 Input of strings and numbers 4 Time points, duration, and literals 5 Creating and using objects and arrays 6 Smart pointers and polymorphism 7 Associative containers and files 8 Unordered maps and coroutines 9 Parameter packs and std::visit